Date: Apr 25, 2012  |  Written by Er Moonanite  |  Posted Under: Article, sidebararticlelist  |  DISQUS With Us: No comments yet

The Tatooine open-world PvP area saw a lot of action during the Rakghoul Plague event but I expect things to be quieting down now that it’s over. Ilum has pretty much shut down, so hopefully this recent event raised interest in the Outlaw’s Den. I still spend most of my time between queues there and have learned a few things since my previous article. Fortunately, I can say that I have found no new spawn locations since that guide so it appears to be complete. And check out this upgraded map of the box locations after the break:

Date: Apr 4, 2012  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: 1 comment

Star Wars™: The Old Republic™
Game Update 1.2 PTS Patch Notes

These notes detail changes made to the PTS server on 4/4/2012. These changes apply ONLY to the PTS server.

Date: Mar 27, 2012  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: No comments yet

Star Wars™: The Old Republic™
Game Update 1.2 PTS Patch Notes

These notes detail changes made to the PTS server on 3/27/2012. These changes ONLY apply to the PTS server.

Date: Mar 22, 2012  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: No comments yet

Star Wars™: The Old Republic™
Game Update 1.2 PTS Patch Notes

These notes detail changes made to the PTS server on 3/22/2012. These changes ONLY apply to the PTS server.

Date: Mar 1, 2012  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: 3 comments

The guys at Toroz.com.au had a chance to interview Gabe Amatangelo about PVP and some of the upcoming additions in 1.2. Here are the highlights:

Gear/Warzone/Commendation Changes

  • Lesser end-game commendations (Champion, Centurion, etc.) will not be exchangable.
  • There will be two levels of warzones. Regular and Ranked warzones.
  • Regular warzones will give out regular WZ commendations, and Ranked warzones will give out ranked WZ commendations.
  • New intro PVP set for new level 50 players to fill gap in gear.
  • There will be some “fun” uses for commendations you dont need anymore.

Ranked PVP

  • Phase one will be server specific.
  • Phase two (coming in the future) will have cross-server queuing.

General/UI Changes

  • Combat log coming soon.
  • DPS meters/Parsers will be done by 3rd party addons via combat log.
  • Free/Paid Server transfers are being worked on but no date provided. They want to make sure the process is perfect before releasing this.

Cross-Server Queuing

  • Coming in phase two of pvp changes (later than 1.2)
  • Priority is on playing with people from your own server.
  • As soon as you start choosing certain things (which warzone, ranked, etc.). It becomes more difficult for you to get a WZ with server players so you go into the cross-server

Date: Feb 28, 2012  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: 2 comments

Star Wars™: The Old Republic™ – 1.1.5 Patch Notes

Because development is ongoing during testing, it should be noted that all changes and updates listed in the patch notes should be considered incomplete and are subject to change or removal before release to the live servers. The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.

Date: Jan 26, 2012  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: No comments yet

Star Wars: The Old Republic – 1.1.1 Patch Notes

Note: The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.

Classes and Combat

General
  • Fixed a bug that could cause the Global Cooldown to appear as if it has been cancelled when it is actually still in effect, resulting in a feeling of unresponsiveness to input.
  • Corrected an issue that could cause an ability icon to appear usable but be unresponsive to clicks or keypresses for several seconds.
  • Players revived by other players, including by in-combat revival abilities, now revive with 25% of maximum health.