When dealing with MMO’s the topic of End Game is inevitable, but the answers are not always the same. SWTOR has been called out several times now for not having enough end game to satisfy their players. However with three different Warzones, two different Operations, and a plethora of Daily Quests the question becomes why do players feel this way?
SWTOR removed two major components from a player’s daily grind, mats farming and reputation grinds. These are typical staples in the average MMO. And while you can still technically go farm up mats with a gathering skill out in the world, very few players actually do that due to the crew missions.
While some players (me included) love not having to grind out mats and reputations, this was part of why many players logged in each day between raids and pvp to work on their grind. However in SWTOR, there’s not much to do outside of Daily Quests and PvP when on your own. And not everyone is happy about that.
What do you think? Was removing these grindy mechanics from the game good for SWTOR’s overall health? Or was this a mistake? Leave a comment below!
-Suffer Well Brothers and Sisters…
Twitch TV: /skeleton_jack