With game update 1.2 now in the past, the community is already looking forward to 1.3. IGN brings us a preview of the update along with an interview with James Ohlen. Here are a few highlights of that interview:
IGN: The group finder has been a requested feature since The Old Republic’s launch, though there seemed to be some initial resistance against the idea because it would disrupt the flow of exploration. Why is now the right time to implement it? And does it support cross-server play?
Daniel Erickson: In the early days post-launch we wanted players to be discovering the game for the first time and forming natural social groups. A huge wave of players come in all at once in the beginning and finding a group is never really a problem for the bulk of players. Now players have spread all across the leveling curve and the Legacy system is causing players to roll new characters like never before which means we need a simple, flexible system to put players together with other players in their level band. We still want to respect the communities that have developed on servers so it does not support cross-server play.
While I think many players would disagree with Daniel’s statement for waiting on a dungeon finder, it is a most welcome addition to the game. From my point of view, I couldn’t find one dungeon group easily while leveling up at launch. Hopefully this helps new and old players alike.
Read the rest of the interview over at IGN and watch the included video. One of the other major features of the game update is crafting and augment slots.