Date: Oct 18, 2011  |  Written by Laura H  |  Posted Under: Article, Editorial, sidebararticlelist  |  DISQUS With Us: 7 comments

SWTOR Hybrid Specs

Last week, I wrote an editorial about the outlook of hybrid classes in Star Wars: The Old Republic. In it, I discussed the stance BioWare is taking with the nature of the hybrid tax, and why I think it’s a good stance to take for a game like SWTOR.

In my many years of enjoying and researching hybrid characters in MMOs, I came to realize that there are two different definitions for the word ‘hybrid’ in these games, and I wasn’t able to touch on that second definition and why it’s important to TOR last week. So, I thought I’d pick that subject up for another round.

Date: Oct 10, 2011  |  Written by Laura H  |  Posted Under: Article, Featured Article, sidebararticlelist  |  DISQUS With Us: 3 comments

Hybrid Builds in SWTOR

Georg Zoeller, over at the official forums, is quickly becoming one of our best sources of information for all things concerning The Old Republic. This past week, fans were presented with a fantastic post by him that gave us more details on Bioware’s class design philosophy, and showed us where TOR’s developers stand on issues such as class balance, the advanced class leveling process, and the hybrid tax. Information like this comes at a premium time, when many of us are making our final decisions as to what class we’re leveling first.