
Last week, I wrote an editorial about the outlook of hybrid classes in Star Wars: The Old Republic. In it, I discussed the stance BioWare is taking with the nature of the hybrid tax, and why I think it’s a good stance to take for a game like SWTOR.
In my many years of enjoying and researching hybrid characters in MMOs, I came to realize that there are two different definitions for the word ‘hybrid’ in these games, and I wasn’t able to touch on that second definition and why it’s important to TOR last week. So, I thought I’d pick that subject up for another round.





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