Date: Feb 13, 2013  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 1 comment

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Patch 1.7 hit today, and with it brought new Reputation grinds.  Locked behind the grinds are reputation based gear, weapons, and pets available for purchase.  Awesome or awful, to each their own on the vanity of it all.  Here’s a summary of the Reputation gear available for Imperials.

Date: Feb 1, 2013  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 2 comments

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Every weekend my guild and I sponsor a 16 man triple Black Hole commendations run. We have about 12 guild members show, and we pick up a few strays for kicks and promotion. We run the 3 weekly operation grade missions in a row. Everyone gets a hefty chunk of 45 Black hole commendations, and have more fun than is allowed by Imperial Law.

Keep reading for a step-by-step on how to sponsor your own Triple Coms Run!

Date: Jan 18, 2013  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 5 comments

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Greetings fellow travelers! It’s been too long since my last article. The holidays are just murder on a Sith these days.

Over the holidays I observed a common theme in Flash Point, players couldn’t read their group members. Reading your group is essential to making your FP run efficient and fun. The observation points I go over can apply to almost any situation in SWTOR.

For the sake of our discussion we are going to assume that you have a working knowledge of SWTOR combat mechanics. If you need refresher, check out my Healing, DPS and Tanking Primers.

Read on for an overview of spotting player types and how to deal with them.

Date: Dec 26, 2012  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 2 comments

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If I had to choose one class to play, and I tank mostly mind you, I would be hard pressed to not choose the Advanced Class Sorcerer. The potential for controlling the field of battle is unmatched for Sorcerers in PvE content. It’s this control, and damage potential, that would have me pause if made to choose only one class.

!Note: Sages have the mirror abilities and talents, what Sorcerers can do, so can Sages. Only with rocks, not Force Lightning. This build is amazing for everything but bleeding edge Operations.

At level 50 you have 41 talent points to utilize. Let’s get started.

Date: Dec 17, 2012  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 5 comments

What does it take to become a Healer in Star Wars the Old Republic? If you’ve never thought about filling that role, or want more information on how to start, read on fellow Medic.

How do you become a Healer in SWTOR? The first step is choosing the right advanced class.

  • Imperial Agents > Operatives using the Medicine Talent Tree
  • Smugglers > Scoundrels using the Sawbones Talent Tree
  • Inquisitors > Sorcerers using the Corruption Talent Tree
  • Consular > Sage using the Seer Talent Tree
  • Bounty Hunter > Mercenary using the Bodyguard Talent Tree
  • Trooper > Commando using the Combat Medic Talent Tree

This page at Torhead contains all the Advanced Class Talent Trees. Check out the Healing skill tree for each Advanced Class to get a feel for it. This will help you pick the right flavor Healing class.

Date: Dec 10, 2012  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 3 comments

SWTOR has gone Free to Play. Along with the F2P launch, an in-game market, dubbed the Cartel Market, was introduced.

The Cartel Market is an integral part of the F2P model. It allows players enjoying SWTOR, at no cost, a way to purchase quality of life components. The Market appeals to subscribers by making toys, mounts, pets and cosmetic gear purchasable for fun and profit.

Date: Dec 5, 2012  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 10 comments

Today we are discussing the Art of Dealing Damage. This lesson will separate your performance from the mass of Lizard-Monkeys that populate most Group Finder teams.

Let’s get started.

Date: Dec 3, 2012  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: No comments yet

Star Wars: The Old Republic officially launched on December, 13th 2011. Bioware introduced eight, fully realized and voice-acted, Class story-lines to the world. Adventurers in the Old Republic were given 8 individual Class story-lines and 18 playable planet adventures, all completely voiced, to enjoy. That is a staggering amount of playable content. There are enough hours of playtime to fill 10+ single player games easily. You can still experience all this content solo, or with a team of friends if you want. With the recent change to Free to Play, that entire collection of content can be played free of charge.

Date: Dec 1, 2012  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 6 comments

No tanks on the Space Dock?  Time to charge up your shield generator and show them how it’s done. How do you become a tank in SWTOR?  The first step is choosing the right advanced class.

  • Warriors > Juggernauts using the Immortal Talent Tree
  • Knights > Guardians using the Defense Talent Tree
  • Inquisitors > Assassins using the Darkness Talent Tree
  • Consular > Shadow using the Kinetic Combat Talent Tree
  • Bounty Hunter > Powetech using the Shield Tech Talent Tree
  • Trooper> Vanguard using the Shield Specialist Talent Tree

This page at Torhead contains all the Advanced Class Talent Trees.  Check out the tanking skill tree for each Advanced Class to get a feel for it.  This will help pick the right flavor Tank class for you.

When choosing to focus the Tanking, you’ll gain these advantages while playing.

  • High survivability while playing Solo.
  • Rapid grouping options when filling the Tank role.
  • Access to a viable DPS spec off spec.

There is one thing you’ll never be able to do when choosing a Tank advanced class, Heal.  Currently there is no triple roll class in SWTOR.

Date: Nov 29, 2012  |  Written by Silverstrike  |  Posted Under: Article  |  DISQUS With Us: 5 comments

If there’s one thing I’ve noticed lately on the Space Dock, it’s the lack of players picking up the Tanking role.

The lack of Tanks is nothing new to MMOs.   Ever since the triangle of Tanks-Healers-DPS was established, the role of Tank has been picked up by only a small percentage of the players.

Why are Tanks so scarce?

I’ve been pondering this question lately because I’m looking for another Tank to fill out my Operations roster.  There are many reasons why players don’t want to fill the Tank role.  Reasons range from the perceived role of leadership in the group, to lack of understanding of how to effectively do it.  The one point I keep landing on myself recently is numbers.  Big, big numbers flashing across your screen.  Players like to see the big critical hit numbers flash on the screen.

That led me to think about what I like to see on my UI when tanking.  I personally like to see the word Dodge appear over my Avatar.  I love to see the shield generator energize around my character.  When I mitigate an in-game attack it makes the Tank role so sweet I can taste it.

You’ve probably been in a Flash Point group when your tank, be it a friend or stranger, engage an insane amount of enemies.  Why would they do that?  In my experience it’s simply because they can.  The same way a DPS member of the group will cause a excessive amount of damage, an experienced tank will pull more and more enemies to prove they can do it. A tank that pulls more than they should is dancing with the enemy.  They dance with more and more enemies because it causes that desired ‘DODGE’ to flash across their UI.  Their shield generator seems to never stop energizing because of the amount of shielded attacks.

This is an appealing roll to only a few because it takes hidden front end work.  A player who enjoys the Tank role has educated themselves on the statistics and mechanics behind their chosen Tank Class.  Before the Flash Point is loaded, a Tank has tweaked their Stats and Skills to provide maximum mitigation.  Maximum mitigation lets them dance with more and more enemies without causing unwanted stress on the DPS and Healing team members.

While a Tank is engaging the enemies, they will successively activate their class mitigation cool-downs one after another.  When tanking, if your mitigation abilities are not on cool-down you are leaving damage mitigation on the table.  A good tank leaves nothing on the table when it comes to avoiding damage.

What a tank like to see is special, and the role is filled by a select few players on the Space Dock.  SWTOR is ripe for players to pick up the role of tanking because so few choose it.  My next post will be focused on how a player can become a respected and sought after Tank playing Star Wars: The Old Republic.

You can find the Silverstrike Legacy on the Bastion’s Vaiken Space Dock.

 

 

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