With the addition of Ranked Warzones, many PvP players are becoming frustrated about the current scoring system in Voidstar when it comes to matches that end in a draw. The scoring system currently randomly awards a winning team when this happens, ignoring all other aspects of the match as far as kills and successful defenses go. The system has been around since beta, and players understandably want something less random.
A thread was created yesterday in the PvP forums where players discussed their frustration over the current scoring system, and suggested some ideas for fixes. A BioWare Customer Service representative stopped by and issued an update, announcing a change coming to Voidstar’s scoring system:
Originally posted by AllisonBerryman (Source)
Hey everyone! I just talked with Rob Hinkle on the PvP team about this, and he let me know that:
1) Yes, right now, if neither team breaches the first set of doors, the winner is determined randomly (in case anyone wasn’t sure).
2) We have a change coming that will determine the winner in this case by taking each team’s number of kills into account.
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