Date: Jul 5, 2012  |  Written by Laura Hardgrave  |  Posted Under: Buzz  |  DISQUS With Us: 5 comments

MMORPG.come weighed in yesterday with some ideas on what a free-to-play Star Wars: The Old Republic model might look like. The full column can be found here. The term F2P (free-to-play) has been thrown around quite a bit in these past few months when it comes to SWTOR, but not just because of the worldwide decreasing server populations. That has a lot to do with it, sure, but many players simply feel SWTOR’s model would be well-suited to a F2P model.

Let’s take a look at some of the reasons this MMORPG.com columnist came up with:

“BioWare could offer a base level of quest content (including class story), enough to ensure players aren’t gated on the way to 50, and pretty much treat the rest of the game a ’la carte. If you never plan on doing a Flashpoint, Warzone, Operation, or even Space Combat, well, don’t buy them! Some might scoff at this notion as nickel and diming a player, but honestly, options are great. I never do space combat, for example. If I could save on my monthly expenditures on the game by just not paying to unlock space combat, why not? BioWare’s got enough of this completely separated sort of content that they could easily offer players an experience tailored to their preferences just as the Legacy system does now.”

This is an interesting idea, and I definitely agree that the Legacy system is very F2P model-friendly in its current state. Add some additional fluff, and a model change would be quite easy for BioWare to pull off. But paying to run operations and flashpoints? I’m not sure I agree that’s a smart move. Players shouldn’t have to pay for group content. Fluff items, Legacy unlocks, additional character slots, costumes, bank droids, cool speeder mounts– yeah, that all seems fair. But keep the group content open to everyone, because that’s supposedly the allure of an MMO to begin with, right?

And then there’s the fact that just because the Legacy system might be a good fit for a F2P model, it doesn’t mean that SWTOR, as a whole, is ready for one. Are the players? That’s the big question. What do you think?

<a href="http://www.game-advertising-online.com/">Game Advertising Online</a> flash player required!
SPEAK FRIEND AND DISQUS WITH US
  • Bro

    swtor is a sinking ship, they need F2P if they want to keep the quality of game people are currently paying for, which is quite poor. For this game to have stayed Pay2Play, they wouldve needed an adaqute amount of features on release and not mission dozens with some half assed excuses as to why these features werent added.

  • mouseno4

    If SWTOR goes F2P, im quitting. Not when it goes F2P, but when its announced that it will. The quality of the game right now is really great, and im extremely happy with the game in its current state. I can guarantee that quality will plummet significantly if it does go free. Every single other MMO that went the free route, the content just totally died. Im sorry but this is not the correct choice for this game, and if i does regardless – im sorry but im going to find something else to throw my money at.

    • Kerhold

      Well, I disagree. The quality is poor, the customer support is poor. I havent resubbed this month. I want to play, but I’m not going to pay for it, when I’m just ignored by CS. There is no new content. We have received 1 flashpoint and 1 operation, new end-game area Corellia some time ago, but that’s not much. BTW, I can pay for new content as DLC. I can pay for Legacy perks. I believe that number of players is still decreasing, but they can come back with F2P model, like that was with Star Trek Online.

    • ProfessahX

      There wasnt much content in SWTOR to begin with. I bought it in March of this year, played for my free month, went from 1-50 in 2-3 weeks, bought a time card thinking I would end-game raid with a guild, and then stopped playing. The performance of the game was subpar, the support was so crappy that it was impossible to get a response for bugged quests, the end game was sad and small and the boss fights were either super duper easy and not a challenge, or SUPER RIDICULOUSLY hard to the point where they were nigh impossible…and that doesnt even take into account the boss fights that were BUGGED being ACTUALLY impossible to beat.

      The game is losing subs, plain and simple. There are better MMOs out there without the crap involved in SWTOR. They STILL havent fixed the performance issues with the gfx files (swtor ramdisk is the only way I can run the game without 20+ fps hiccups in BGs or hell, even in high pop areas like the fleet).

      And their patches are few and far between, giving really no real DECENT content.

      The leveling is fun, and interesting, but I did it all solo in 2-3 weeks. After that, it just got boring. Hell, I even got a free month due to having a lvl50 and being legacy lvl 8 – and I STILL didnt play.

      There are much better games out there right now that I WOULD pay $15 a month for. F2P would be the best option to get people INTO the game and give them something to chuck money at (mounts, new lightsabers/etc).

  • Skrapper

    If SWTOR goes F2P i dont think i would hang around long. I have played many F2P games and games with subs as well. In my experience the F2P models are fun but only for a short time as they always become boring and lackluster, or become pay to win models. IMHO SWTOR is the best sub game on the market right now, but as i have said before F2P would be this games demise. As of right now it has a lot of promise if it stays subscription based.