Date: Apr 17, 2012  |  Written by Skeleton Jack  |  Posted Under: Editorial, sidebararticlelist  |  DISQUS With Us: 6 comments

After only 4 months SWTOR has seen a staggering array of changes, both good and bad.  And while some events have sent fan boys raging, others have brought frustrated players back into the fold smiling.  So it’s time to take a look at those changes and how they have affected the game.

We’ll discuss everything, but you’re going to have to click Continue Reading to find out!

The Bad News

BioWare has made their share of mistakes.  Some of the more notable ones include:

  • Ilum failed so terribly that it’s been made obsolete so they can redesign it from the ground up.
  • The Legacy system promotes cross faction play which in turn tears guilds apart without sister guild support.
  • The game was released before it was ready missing basic features expected in any AAA MMO release.

SWTOR’s failures are not inconsequential, but with BioWare being brand new to the MMO industry what did you expect?  Without experience they’re going to stumble and fall a few times before they get their feet under them.

The Good News

BioWare is obviously working very hard to make SWTOR an amazing game.  The Fansite Summit, Guild Summit, and their community interaction with players on the forums demonstrates a dedication to building a strong relationship with their players.

And while it can be exceedingly frustrating for fans who get disappointed by the game’s shortcomings, it’s time to stop and look at how far the game has come in only 4 short months.  Some of the more notable examples include:

  • Graphics and FPS have improved dramatically.  Which also means the game runs better on not just fast systems, but slow systems as well.
  • Bugs that caused arguably game breaking issues have been addressed and countless other fixes to make the game run smoother have been implemented.
  • BioWare actively responds to player feedback on things that have to change, such as the armor artwork for Tier sets.
  • 2 Content Patches have released in only 4 months.  Some MMO’s have gone more than 6 months without 1 Content Patch.

SWTOR Today

SWTOR is still missing basic features that should have been in at release if we’re being honest.  Cross server queues, LFG Finder tools, and UI customizations that are still missing are just a few.  But with a steady stream of content being added to the game it’s a guarantee that these features will be coming down the pipeline.

SWTOR Tomorrow

At their current rate of improvements to the game, SWTOR will be a top notch MMO with all of the bells and whistles within another 4-6 months (based off of their recent content releases).  

Combined with their Dev Team’s active communication and responses with the player base, it seems very likely that SWTOR will grow with the players’ needs and desires.

The Big Picture

SWTOR launched missing core MMO features, tons of bugs and issues, and failed on several levels with end game PvP and PvE content.  But in just 4 short months they have made massive strides in fixing their game while delivering content and fixes to the players.  

They have also succeeded in changing the scope of the current day MMO space with their innovations in story and voice acting.   And with the example of giving a free month subscription to their player base who have been actively playing the game, it’s obvious that they understand that their game exists because of the people playing it.

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  • Kerhold

    I don’t like this article. You just covered tip of the iceberg. And it’s a little too favorable to BioWare. I would say the list of bad news should be very very long, even longer than good news.
    From my perspective SWTOR major bad news which affect my gameplay are:
    - no guard system from hacking in pvp and even pve (although after 1.2 I stopped playting pvp due to changes in warzones so I don’t know is this still problem)
    - terrible customer support (literally my tickets are closed quicker than I write them, finally I have chat with one person, agreeing to some thing, like not closing the ticket, next minute it’s closed by someone else, no feedback on my reports at all)
    - very limited end game content
    - very limited pvp
    - no social events (usually in other MMOs Easter is time to celebrate even in game – of course there is no Easter in Star Wars universe, but this is game and should be fun, and even you could make up something similar to Easter in Star Wars universe like sharing eggs of some bird)

    Good news:
    I like now Rakhgoul event.

    • Skeleton Jack

      Hacking – I’ve seen little to no evidence of this being a problem.  Either you are defining bugs as hacking, or are attempting to say something else.  Hacking is an infinitesimal issue at best.

      CSR – Their customer support is absolutely awful.  Agreed.

      Limited PvE End Game – I do not personally like a model of 5 bosses per content patch.  However at an average of 5 bosses per 2 months, that means in a 6 month period you get 15 bosses on average based off of their current release and projected release cycles.  That is not limited, especially when compared to other MMO’s in the industry.  Do not equate your dissatisfaction with limited.

      Limited PvP – It isn’t limited.  It may need cross server que’s, but is in no way limited.  For both PvE and PvP you listed no reasoning.  Again, you list issues with the game without reasoning or facts.  

      Their 1st social event just released within 4 months of release.  Just because they choose to ignore real life holidays doesn’t mean it’s a bad decision.  It just isn’t what you’re used to or want.

      You’re mistaking your personal preferences (and the apparent lack of those features in your opinion) for what makes an overall solid game that meets the needs of the masses.

  • Guest

    First I would like to say this is a Great Article.
    BUT…The part about ”Dev Team’s active communication and responses with the player base,” I would say is I disagree (experiences different and millage very), Bioware has a terrible customer support; there are threads with over 30K replies and yet BW has never responded to them. In addition, When opening tickets or bug reports rarely I get any response from BW, it is always a generic response from the protocol druid. 

    “SWTOR is still missing basic features that should have been in at release if we’re being honest. Cross server queues, LFG Finder tools, and UI customizations” This I agree with you whole heartily.

    • Skeleton Jack

      Their Customer Service is absolutely terrible and awful.  I gave up on opening tickets and it is one of my personal beefs with the game.

  • Isher69

    Im one of those ragers as sorcery healing is now utterly useless, sub canceled

    • Guest

      Typical of mmos, one patch your class is OP next its average, followed by weak and so on. Just give it time Isher, you class well be back at top. Sorc healing was uber, mayber its just tuned. I played as sorc until level 20 as a dps and I felt untochable, then I tried smuggler until 28 and felt like I was made out of class. I think the sorc was just way to op and needed to be tuned down.